19th Sep 2016
To address some of the many requests we've had about authorised donators, we'd like to announce today that we're changing some of the requirements for the process. An application is no longer required, you'll just need the following status ingame:
- Be a donator yourself.
- Be at least regular player level 5.
- Have no "has cheated" tag on your profile.
- You must be able to speak, read, write, and understand English
This is a trial and may be subject to change but we'll update you if anything like that happens.
22nd Aug 2016
Just a couple of things that Gee has worked on to follow the server migration:
Drug bags are only confiscated if you are arrested with more than 500g of drugs.
After robbing somewhere, you have to evade the police for a set amount of time - You'll only lose your robbery items if you're arrested within this time.
22nd Aug 2016
We're currently in the process of moving SACNR to a new server. We expect a slight bit of downtime during the transition to ensure stats stay up to date.
I'll update this post when we're done but in the meantime, updates will get posted to IRC as they happen
Update: Server migration is now complete, if you notice any bugs/weirdness happening either in-game or across the websites, please make a bug report on the forums and we'll do our best to get that sorted.
If you can't see the server in your sa-mp client, remove the listing and re-add server.sacnr.com
4th Jul 2016
We're implementing freedom as a July 4th update.
Enjoy your freedom themed hauls and cars. Ammunation is also offering 50% off all items to celebrate how free we all are.
1st Jul 2016
Today we are proud to announce that over the last few weeks, we have doubled the size of our dev team and have a huge update for you today. We have some new robbery mechanics, some bentung-fixes, nicer menus and a whole lot more. We hope you enjoy these new features, as always leave us a comment with any feedback you have.
- Blacklite, Jamie, Blake and SACNR Owner Gee
Group Business Robberies
Feel like robbing a business? Now you can team up with your mates and rob it together!
Any players in the same in-game group can now join in a business robbery by using
/robbiz - but be careful; the more players, the higher the risk of robbery failure.
You can now give your selected weapon to another player using the new
/givegun command - please note there are limitations to this:
The weapon you want to transfer must be selected as your current weapon
You can only transfer to players of the same class (e.g. cop to cop, civilian to civilian)
You must be in the same in-game group as the player you’re transferring the gun to
The ENTIRE weapon will be transferred - you cannot give anything but the entire gun (to prevent gun duplication)
Only weapons available at Ammunation can be transferred
Arrest System Updates + Inventory Items
Several items are now purchasable from the Meat Factory in northern Las Venturas (Whitewood Estates), marked by a spanner icon on the map:
Lock Pick - dramatically increases your chances of successfully breaking into a house, but can be broken during a break-in.
Duffle Bag - dramatically increases the profit gained by any robbery but also increases the amount of time you must evade the police.
Thermal Drill - dramatically increases your chances of successfully robbing a bank, casino, store or business, but can also be broken during a robbery
All of these items, along with the drug bag, will be confiscated by the police if you’re arrested, so keep away from cops!
I’m sure many of you have grown tired of chasing this guy and feeling defenseless - we’ve made some changes to reduce the massive advantages of bikes (this only affects Mountain Bike, Bike and BMX vehicles - NOT motorbikes):
Bikes are now destroyed when they reach
0% health, just like any other vehicle
You will be ejected from a bike when trying to high-jump if you:
Have a hit contract
Have a wanted level of 4 or more
Yes, you can still high-jump otherwise.
You can now view a list of upcoming achievement targets by using the
/ach) command. This will display how close you are to reaching the next achievement for a given category (e.g. arrests, tickets, hits completed).
Medics can now see a player’s health in
Medics can now use
/inj) to see the nearest 10 players with less than
Wayfarers are now spawned at hospitals to be used as medic bikes
$lastdmg will insert the name of the last player to attack you
$mfee now highlights the medical fees in purple - this means medical fees cannot be faked by other players
/hb will place a hit contract on whoever hits you - if no amount is given, the default is
You can view a player’s previous names with
/deposit commands now work inside businesses and houses, so you can use this instead of menus
!id command on IRC echo, useful for finding a player’s ID from their name
Admins now have more options to control events, including:
Disabling medical fees
Disabling medic healing, drugs and fish
M4 and AK47 can now be used as drive-by weapons
Arrests now show as fancy-ass menus instead of plain text
All Of This Text Should Now Be Gone!
Complaint warnings are only shown if you were NOT the last person to reply, instead of every time
Game scores now include all legal missions
Hits are no longer cancelled on an unfair death
The Tiki statue can now be hidden by any regular player who has reached level 9
Animations can’t be used to clear the “buy” animation in businesses/shops anymore
Jumping from the Ammunation “buy” checkpoint to the exit should no longer work
Thanks a bunch to Potassium and Dr.Singh for their extensive help testing these updates!
Last but not least, thanks to everyone who posted the suggestions implemented above:
[WT]Spider: https://forum.sacnr.com/threads/42044-New-information-given-to-medic and https://forum.sacnr.com/threads/43002-help-command-update