- OVH Network issues - 6th Dec 2017
- Script update + new team - 5th Nov 2017
- SACNR is dead - 28th Oct 2017
- A clarification on bans for internet cafe users - 9th Oct 2017
- Script update - 2nd Oct 2017
- Server stability, crashes and downtime - 14th Sep 2017
- Server downtime - 1st Sep 2017
- Sumo! - 27th Aug 2017
- Planned downtime - 25th Aug 2017
- Script tweaks - 20th Jul 2017
Created by Blacklite at 28th May 2012
- Assists are now counted as arrests, but the assist radius is now half.
- Modified /sell - you can now use it to sell properties to other players with /sell [ID/Nick] [Price].
- Changed property purchasing - to buy a property you must now "bid" on it (it's a private bid, so nobody can see how much you bid). All players have the opportunity to bid on a property up to 60 seconds after the first bid. At the end of the 60 seconds, the highest bidder wins.
- When properties are sold using /sell, they keep the value that you sell them for. For example, if you /sell a property to someone for $5,000,000, the value of that property becomes $5,000,000. The only way the price can be reset is if the property becomes unowned automatically (unused for 2 weeks). House taxes are based on the house value, but business income is only based on the 'original value', which is stored against all businesses and houses.
- Re-added car mod saving - cars at houses with mods should now be saved.