Welcome to San Andreas Cops And Robbers!

SACNR is a server on GTA San Andreas Multiplayer (SA:MP).

It has a cops and robbers theme - you can play as a cop or civilian/robber and change at any time. You can also own houses, own and sell items at businesses, buy car bombs, grow and sell "drugs", do one of the many vehicle missions, or kill some of the people with bounties on their heads. You can rob casinos, stores, houses, businesses, and other players. The more risk you take, the more money you get - just don't get caught!

If you don't already have SA:MP, you should go and read more about it on our downloads page - it's fun!

For more information about SACNR, please visit our About page.

SACNR Awards 2019 Results

10th Feb 2020 by Jamie

Hi all!

Thanks to the 52 players who took part in our SACNR awards this year. 811 individual votes were cast and here are your winners:

Best player of the year:
Winner: J.P
Runner up: Denim

Best robber of the year:
Winner: Denim
Runner up: Drogadazo

Best cop of the year:
Winner: Tobs
Runner up: Robi

Best hitman of the year:
Winner: Denim
Runner up: Puuro

Best medic of the year:
Winner: Episodes

Best admin of the year:
Winner: Jamie
Runners up: Markski & Invincible

Best deathmatcher of the year:
Winner: Denim
Runner up: Thama

Best driver of the year:
Winners: Zeratul & Puuro
Runner up: Wassaby

Best trucker of the year:
Winner: Zeratul
Runners up: Denim & Ben18

Best pilot of the year:
Winner: Ben18
Runner up: Bluebaron

Best carbomber of the year:
Winner: Puuro
Runner up: Denim

Best moneybag finder of the year:
Winner: Robi
Runner up: Turbo

Best username of the year:
Winner: asshole
Runners up: DontTouchMe, Prey, Doughboy

Funniest player of the year:
Winners: Drogadazo, J.P
Runners up: Jamie, Rodrix_atr

Best new player of the year:
Winner: Doughboy
Runner up: asshole

Best propfag of the year:
Winner: DonCorleone
Runner up: =DCM=Gen.Frankie

Biggest noob of the year:
Winners: J.P, Borkata
Runner up: Drogadazo

Most helpful player of the year:
Winner: Jamie
Runner up: Ben18

Angriest player of the year:
Winner: J.P
Runners up: Borkata, Puuro

Happiest player of the year:
Winner: Episodes
Runners up: Nat, Jamie

Best group of the year:
Winners: Wu Tang
Runners up: TOH

Best city of the year:
Winner: LV
Runner up: LS

Best update of the year:
Winner: Server overhaul/Reset

Best SACNR video of the year:
Winner: Fake Lottery

Best forum thread of the year:
Winner: Bigfoot found in SACNR

Best suggestion of the year:
Winner: Make carbombs great again

Congratulations to all winners and a special pepega mention to Jones for voting for himself 26 times.

SACNR v20.2

9th Feb 2020 by Jamie


  • Using a menu command with a direct parameter (like "/gps 10") should now be much faster.
  • Changed and added some Long Haul cargo.
  • Removed "Informational menu refresh" from settings. It will be enabled for everyone permanently.
  • You can use "N" instead of click to close menus and stop animations. (click will still work)
  • Using /rob and /heal without specifying a player will choose the nearbiest player that can be robbed/healed, instead of choosing any nearbiest player and failing if not applicable.
  • It is now possible to use /settings, /gps, /help and /faq while driving a car.
  • The GPS arrow now updates a little faster.
  • /info lets you put a radar icon on the player you're tracking.
  • The radar will now show icons for the properties you own.


  • Fixed Discord <-> in-game bridge


  • The tazer's chances of failure now depends on the amount of cops and robbers near. If there are more robbers, the tazer is less likely to fail, and vice-versa.
  • Made it harder to hijack moving/taking off helicopters.
  • Made it harder to f-abuse.
  • Implement a debt system. If you go into debt, you'll be given 24 game hours to pay it back before the bank starts selling your properties.
  • Map trackers on players will be less accurate the further away you're from them.
  • Added option in /settings to disable your own property icons.
  • Added a help option in Meat Factory. It will detail what each item does.
  • Added a Signal Blocker to the Meat Factory. You can carry 3 of them. When used, signal blockers will make you harder to find for 3 minutes. They'll make you impossible to track (through a map icon) and your radar blip will only be visible for players nearby.
  • Fixed bug where you could still spawn in a house after selling it.
  • Fixed two cases where you'd spawn in LV while SF was active.
  • Fixed bug with certain commands which allowed players to communicate while muted.
  • When a business is sold, you'll now also receive a percentage of the value and all of the business bank.

SACNR Awards 2019

29th Jan 2020 by Leatherface

These have been much-requested, so we're giving the people what they want.

You can click here to vote in the SACNR awards for 2019.

Voting will close at 23:59:59 on the 9th February (server time). Any entries made or modified after this time will not be included in the final vote counts.

Remember that you can't vote for yourself and entries which are suspected of fraudulent activity will have all values removed.

May the best players win!

SACNR v20.1

28th Jan 2020 by Jamie

Those of you on Discord would have already seen these updates, but I'm posting them here too...


  • Disable Christmas for another year
  • Anticheat updates.
  • Fix potential issues when admins delete vehicles.
  • Stop cops being able to give drugs to other players.
  • Stop "The active city is now X" showing up when the server restarts.
  • Switch the shotgun order in business menus to match ammunations.


  • Arrests will now be rewarded to the last cop who shot a suspect if they die in an explosion or other indirect way. They'll still be given to the nearest cop if they weren't shot.
  • When a player with a hit dies in an explosion or other indirect way, the hit will be rewarded to the last player who shot them, if applicable.
  • Implemented a second, cheaper $150,000 vehicle bomb with a weaker explosion, which can only be rigged from inside vehicles.
  • Increased score for long haul, pilot and bank courier to 1 score every 2 jobs instead of 3.
  • Decreased score lost for dying to 1 score every 2 deaths instead of 1.
  • Decreased score casino and bank robberies slightly. A casino robbery will now give the same score as a property robbery, whereas bank robberies will give 1 more point.
  • When robbing any place, you'll now have the robbery added to your stats after the robbery bag is gone, instead of after the robbery is completed.
  • Fixed bug which caused car bombs to charge 2x mfees.


  • Fixed bug where bombers would not pay mfees if killed by their own bomb
  • Fixed bug where prompt to plant a bomb from behind a vehicle would not show up
  • Increased power of cheap bomb, but also made it slightly more likely to fail than normal bomb
  • Bomb detonations will no longer kill players who were recently killed by a bomb, if a bomber manages to bypass the /b restriction for that.
  • Players with hits will no longer force-eject from vehicles on fire, since last update made that properly count a kill and not a suicide anymore.
  • Red players disconnecting will now also have their arrest given to the last cop who shot them, just like deaths.


  • Fixed bombs planted from outside a vehicle sometimes being a little too powerful.
  • Fixed last remains of double mfee bug which could still happen in some scenarios.


  • Added new meat factories in LS and SF.
  • Fixed /placemedkit.
  • Remove players from houses after they've robbed them.
  • Players can't rob the same person twice in a row.
  • Player can't attempt to rob the same location twice in a row.
  • Increased the house robbery cooldown.
  • Decreased the business robbery cooldown.
  • Prevent players from withdrawing cash from a property which is being robbed.
  • Remove "Double service pay" as a token perk - this was pay2win and was meant to be removed years ago.
  • Decrease the price of the special car section to 1 token.


  • Hotfix house robberies not working correctly.


  • Potentially fix bug where houses would sell to the server after being purchased.
  • Prevent /sit /gsit /lean /lay and /hide if the player has been damaged in the last 4 seconds to prevent desynced fights.

Happy New Year!

10th Jan 2020 by Jamie

Happy new year everyone, we hope you had an enjoyable Christmas.

Thank you to everyone who took part in the Christmas event this year. We had 3416 unique accounts log in and play during this time and 156 accounts who took part in the event!

Collectively you delivered/stole 25,124 gifts, of those Team Santa delivered 10,324 gifts but Team Grinch managed 14,800! Everyone on Team Grinch has been given a token to spend at the SACNR HQ building in San Fierro.

The top player from each team will also be receiving an extra property slot, this year it's going to be [WT]Michel for Team Grinch with 5,000 gifts and Goliath for Team Santa with 2,500 gifts! We've also taken the opportunity to add back the extra property slots given to previous winners of this event. We'd removed them during the reset to allow property sales to be more fair. Now things have died down, it only seems right to put them back.

And finally any player who delivered at least 1,337 gifts will recieve an extra token! Congratulations [WT]Michel, Goliath, DontTouchMe, [WT]Ivan_Slavov, Riqitch8, Robi and Tobs.

Thank you to everyone who took part in our event this year and congratulations again to the winners.


News archive

Players online