Welcome to San Andreas Cops And Robbers!

SACNR is a server on GTA San Andreas Multiplayer (SA:MP).

It has a cops and robbers theme - you can play as a cop or civilian/robber and change at any time. You can also own houses, own and sell items at businesses, buy car bombs, grow and sell "drugs", do one of the many vehicle missions, or kill some of the people with bounties on their heads. You can rob casinos, stores, houses, businesses, and other players. The more risk you take, the more money you get - just don't get caught!

If you don't already have SA:MP, you should go and read more about it on our downloads page - it's fun!

For more information about SACNR, please visit our About page.

Script tweaks

00:12:24 20th Jul 2017

A few more fixes, brought to you by Gee:

  • We've tweaked some bits to try to make arrests less laggy at times.
  • Suspects now need 50 HP or less to be arrested.
  • Fixed a bug which allowed friends to drive-by with any weapon.
  • Another fix to the "won $0" bug.
  • Fixed a bug where circle catch wouldn't count all clicks.
  • Fix money bug related to casinos.
  • Minor text fixes.

Script update

7th Jul 2017

Just a few things we've updated since last week:

  • Cops will now have to lower the criminal to at least 40% 50% health before they are arrested.
  • Arrest range has been decreased.
  • An issue where laggy/paused players could not be arrested has been patched.
  • Added a second exit in Caligulas.
  • Potentially fixed a bug in casinos where you would "win" $0.
  • If a suspect is taken down, their medical fees will be related to their wanted value.

 

Cheers,

Jamie

Gotta update on Saturday

1st Jul 2017

 

Arrest Mechanism:

One of the biggest mechanics changes in this update is the arrest system. We wanted to balance it out to address the complaints from criminal players who say that it's too hard to defend against a cop when all they have to do is press a button.

From today, arresting got a little bit more even. Cops will now have to shoot (or damage) a player within a certain range to arrest them. You can use the tazer to keep the suspect from escaping but you'll have to be fast.

 

Battlefield DM

  • Two teams: Vagos & Grove.
  • 3 classes: Stealth, Assault & Berserker.
  • Based in Zero's RC Battlefield.
  • BDM stats shown on /dmsts
  • Located in Los Santos Forum in East Beach, LS.
  • Uses the new clickable textdraw-based class selection screen.
  • [BDM] will now show in front of player's name on IRC.
  • /bdm will show how many people are playing (like /jdm)

 

Jefferson DM

  • Class selection has been changed from a dialog menu to a clickable textdraw-based class selection screen.
  • Labeled on the map by a trophy.
  • [JDM] will now show in front of player's name on IRC.
  • JDM stats moved to /dmsts

 

GPS (/gps)

  • You select an option and it'll find you the closest place of that type.
  • An arrow that points to the direction of destination will appear if player is in a vehicle.
  • Direction and distance to your destination will display in the lower right.
  • GPS tracking will end if you die, get arrested, use /end, or reach your destination.
  • You can't use GPS if you're is indoors, on the SACNR NPC plane, doing a vehicle job, or responding to a call from /respond

 

Paying Bail

Need a friend out of jail sooner? A hit contract taking too long to complete? /bail <id> to pay for their instant release.

 

Button trade

  • Implemented button trade

 

Map icons

  • Fixed el senor taco map icon not showing
  • Added spray can map icon to all pay n sprays
  • Changed map icon of meat factory from spanner to red light (similar to PD map icon)
  • Added spanner map icon to all mod shops (Transfender, Loco Low Co., Arch Angels)

 

Letters

  • Fixed a bug where words would be split awkwardly
  • Limited letters to be 128 characters long

 

Casinos

  • Added an NPC to each casino.
  • Gambling and robbery checkpoints are now available at Redsands casino.
  • Added a casino vault at each casino that contains the winnings the dealer has made from players:
    • when a player robs a casino, the player has a chance to rob the casino vault.
  • Fixed a bug in solo dice that wouldn't show if player did not have enough money from what he/she wanted to bet with.
  • After a player plays solo dice, he/she has the option to reroll the same amount or to enter a different amount.
  • Added a PvP dice game with a bet limit of $5,000,000
  • New clickable textdraw-based game called Circle Catch:
    • 3 gamemodes: vs dealer, PvP, and monthly jackpot
    • Monthly jackpot ends at week 4 sunday 20:00 (If you're offline, the cash will be sent through the post bank.)
  • A new Lucky Number game:
    • Player chooses a number between 1-1000
    • If you lose, money is added to a jackpot
    • If you win, you win the jackpot

 

More things to /dig

  • You can now /dig drugs and robbery items.

 

Token Shop

  • The small and medium business interiors can now be purchased
  • players can purchase a option to access special vehicles for carshop (players who still had tokens from previous promotional event can purchase this)

 

Businesses

  • The katana has replaced the chainsaw
  • Biz will only have a yellow name if it has stock AND is selling items
  • if your business has a bugged property name, make thread in bug section of forums

 

Ammunation

  • Chainsaw can now be purchased at the ammunation
  • prices of other options have been increased

 

Achievements

  • You can now see other players' achievements with /ach [ID]
  • You can now see how close you are to the next regular player level.

 

Other changes

  • A fancy new class selection screen
  • fixed NPCs not arresting half of the time
  • more vehicles in remote cities
  • the Police Ranger is now available at LVPD & as a vehicle spawning option for cops in the Police Garage
  • all fuel stations have explosive pumps
  • Removed button trade
  • players can disable carsharing with friends & group members through /settings
  • The buggy objectless businesses should be fixed

 

Let us know what you think and please give a big thank you to Gee for sorting at least 90% of this update by himself!

 

Easter egg round-up

1st Jun 2017

Hello everyone,

First of all, we want to apologize for the long waiting time for this post.
Stuff happens, you get busy, and forget.

Anyway, with this post we want to thank everyone who participated in this years easter event.
Some of you probably noticed already, but we awarded everyone who found all of the 100 hidden eggs 2 tokens.

Here are the stats that some of you were asking for:

  • During the event, 4579 eggs were found by players
  • Out of 184 people who participated, meaning they found at least 1 egg, 25 were able to find all 100.

Those players are:
=DCM=SpArkY, =DCM=VipeR, Bazmany, Cyboorg, Cyrex, Dairis, FlogGnaw, forbidden, Frank_James, HER01NA, HeroX, Ice, Jesse_James, Mahir, Nicholas_Oliver, Scarface_Capone, Tienhette, Tobs, Turbo, zeref420, [SS_InvincibleSRB], [SS_Leatherface], [SS_Lorcs], [WT]Michel and [WT]VippY.

The least found egg was placed in Financial, San Fierro, and required an aircraft to get to it. It was found 33 times.

We hope you enjoyed the event, and that you will join us during the next one.

Cheers,
Jamie

Server downtime

30th Apr 2017

Update: Thanks for your patience, everything is now up and running again.


Hi all,

The server will be going offline for hardware upgrades at 23:59 UTC tonight (30th April). I'm aiming for this to take 30 minutes but it may last for about an hour.

Downtime will include the game server, the website, the forums and Battletoad. IRC services will remain unaffected.

Cheers,

Jamie

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